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Kalidnay Region

Page history last edited by Jon Goranson 13 years, 6 months ago

 

Kalidnay Region

 

Introduction - This is my first Dark Sun campaign in many, many years!  I am using 4E rules and can't wait for the official rules to be released later this year.  In the meantime, I am faking the things I don't have or can't find.  It's working out fairly well.  

 

In thinking about what I wanted to do for this campaign, I realized I did want to go my own way.  And now with more than a decade extra experience since Dark Sun first came out, it was no problem.  So, I changed the official history, in many ways.  I brought back Kalidnay and its ruler Kalid-ma.  I also brought back another city state but haven't revealed that yet since the players and the characters don't know.  I used Google Sketchup to create the town, which is pictured below.  

 

As I write this introduction, several months into it, I am mostly happy with how it has worked out.  I could nit pick a few things here and there all on my side, but am glad I am able to use Dark Sun for a gaming world as I really like it for many reasons.  

 

What's New!

 

I have updated NPCs (below), Terrains, Magical Terrains and Raam city information.

 

Updated NPCs, Draj city information.  

 

 

PLAYERS 

Character Name Player Name Race Class
Destriani Kate Mul Fighter
Damoron Greg (dropped out) Human Water Cleric
Hadren Tony Elf Avenger
Igne Brook Genasi Rogue
Nnn'Ckk Jim Thri Kreen Wizard
Goren Bob Half Giant Warden

Bloo & Roo  

(deceased)

Vic (dropped out) Elf Ranger
Shazaar Jeremy Human Fighter

 

 

XP Chart

 

 

SESSIONS

 

09/07/2009 - The Beginning 

09/15/2009 - A New Friend and more missions

09/29/2009 - The Colony 

10/06/2009 - Recruited

10/14/2009 - The Mirror Crack'd

10/20/2009 - The Lich, the King, and Kalid-ma

10/27/2009 - The trip through the desert

11/03/2009 - The Gith Ritual

11/12/2009 - Vurusenus Crypt

11/17/2009 - Vurusenus Crypt II

11/24/2009 - Choices

12/1/2009 - What it takes to be a hero

12/8/2009 - canceled due to weather

12/15/2009 - canceled

12/22/2009 - no game during week of Christmas

12/29/2009 - Return to Kalinday

01/07/2010 - One Thousand Prisoners

01/14/2010 - Attack at the Market

01/21/2010 - The Cave Entrance 

01/28/2010 - The Cave Exit (Items found)

02/04/2010 - Closing the Rift

02/11/2010 - The Dandy, The Lich, and the Market

02/18/2010 -Arenlum's Lair Part 1

02/25/2010 -Arenlum's Lair Part 2 

03/04/2010 -Wall Inspection and Dwarf Tracking

03/11/2010 - canceled

03/18/2010 - Politics and arguments

03/25/2010 - Into the Cave

04/08/2010 - Vorpal Sword

04/15/2010 - What now?

04/22/2010 - Igne's Loot

04/29/2010 - Rift Deal

05/06/2010 - Cave Battle Continues...search for the Orb

05/13/2010 - The Orb is found

05/27/2010 - Destriani's Dad

06/03/2010 - Air Cave Temple

06/10/2010 - Caravan Night Raid

06/17/2010 - And then we hired Vizier

07/01/2010 - The Town of Raam

07/08/2010 - Inn's, the portal, and the tomb

07/15/2010 - Call of Duty

07/22/2010 - The armory, the library, and into Draj 

07/29/2010 - The Orb of Protection

08/06/2010 - It's Not Random

08/13/2010 - They don't know what they have

08/26/2010 - Resurrection

09/23/2010 - Friends in high places

 

 

Stories, Myths and Legends of Kalidnay

9/11/2009 - The Dragon Attacks

9/22/2009 - Templars of Salt

11/19/2009 - Unndua's Story

 

The boring stuff about Kalidnay

9/16/2009 - Basic info

10/19/2009 - Laws

11/25/2009 - Attitudes

1/28/2010 - Politics

 

The basics of Dark Sun

Races

Non Player Races

Animals

Plants

Terrains

Magical Terrains

Hazards

Drugs

Medicines

Alcohol 

Food

 

 

Merchant Houses  

 

Cities of the Sorcerer Kings

Balic

Draj

Gulg

Kalidnay

Nibenay

Raam

Tyr

Urik

Yaramuke

 

 

 

NPCs

NPC Name Race Notes
Kalid'ma Human+ Sorcerer King in charge of Kalinday.
Almur Human Local college (guild) leader (Al for short)  (Deceased)
Rath Human One of Al's men who helps him keep the place under control (has hired the team which he met at the Kank's Droppings) (Deceased)
Lyrran Human Gang Enforcer for gang leader named Almur  (or is it Igne now?)
Corrya  Human  Templar in the service of Kalid-ma 
Aglum  Human   Earth Cleric (male)
Lirra  Human Fire Cleric (female)
Lord Fabin Shadkel Human Noble who lives on the middle tier and has a deal with the PCs.
Unndua  Human  Ghost of a cleric made human by Igne, 1800+ years old.  
Wyrnos Human Former king, ghost made human, wants to be an elemental lord.  (deceased)
Arenlum Skeleton Necromantic mage, through black portal, takes evil people for workers
Silestra ? Woman at the gith ritual site who closed up the tear between worlds there.
Crysara    
Klev Fleetfoot Elf  
Garis Windrunner Elf  
Jace Human Templar in the poor area
Vizier (Khuium) Human? Someone the group picked up in their travels.

Oteres

Mul Gladiator that traded information for the right to have death matches in the arena.

Jak

Human Tailor and contact for the VA in Kalidnay

Megan

Human Templar in Nibenay; in charge of caravan group traveled with on their way to Raam.

Hamus

Human Human in charge of caravan the group joined from Tyr to Silver Spring

Grom

Dwarf Contact in Tyr that led the group astray into an ambush by dwarven banshees.

Koresh, Dlair, Illotrai, Ulas, Ulos

 

Githzerai Githzerai the group met in a dungeon.  Traded for a sword with them.  

Enysia 

Elf Trader of the elves in Altaruk.  

Shillis

Elf Leader of the elves in Altaruk, before they were exiled from Altaruk by the group.  
Ilia Elf Part of the tribe in Altaruk
R'korsh Dwarf Leader of Kled
Teuctichtzin Human Templar in charge of commerce in Draj

 

THE CITY

I am moving the timeline and start date to go to a time when Kalidnay was not in ruins.  Actually, since we never got tons of information on the Dark Sun cities, at least most of them that I can remember, it's wide open.  Sure, some of the books and items give some information but not everything was detailed.  Therefore, I am having fun fleshing this area out. 

 

It's set in the XXXrd King's Age, in the XXth year.  Still haven't figured this out.  There are some good reasons to have it be near the original boxed sets year and also some good reasons to have it earlier.  

 

I think I have set it about forty years before the events of the first boxed set.  

 

City Maps

 

It's not finished but it's a start!  So, in this version, I added shadows and also changed the buildings.  I think it looks less like a government project.  Again, more to do, but I like this!

 

  

 

 

 

 

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